![]() ![]() ![]() Therefore, we can conclude it is completely safe for Peace to enter Burst mode. However, the Scythedancer can eliminate the Ravager at T = 55.She may be vulnerable to attack from the Ravager, which is taking its second turn at T = 60 (T= 25 + 35 iu ETD).She will be able to act again before the Curse Witch's Massive Flash attack triggers at T=100 (T=40 + 60 iu Delay).Since enemies do not attack in the first turn, Peace will be safe from the Reaper. This ensures that shell become penitent and. Therefore, she will return before the Reaper takes its second turn at T=150. Your Soulsinger/s, meanwhile, should keep doing their ranged shots, but be careful not to enter a burst state.If Peace enters Burst Mode, she will return at T = 90.There is an allied Scythedancer at T = 55. ![]() Peace is the current active turn and therefore the current Timeline (T) = 0 She has an ETD of 45/90.* Damage against the Worm doesn't receive any bonuses from Trait or Remembrance which increase damage against other Nightmare Creatures.Ĭorrupted Daughter End-of-Turn Delay list Enemy Unfortunately, you’ll find your teammates often scattered around when doing Othercide ‘s missions, except. With bullet, blade, spear, shield, and all the wit you can muster, you must defeat Suffering and save reality. Nightmare Creature End-of-Turn Delay list Enemy Detonating Shot Spirit Burst an AoE buff, which is nice. Othercide is a tactical RPG cast in black, white, and red where you control an army of Daughters, echoes of the greatest warrior to ever live, against the forces of the Suffering Other. As they have no Burst state, each enemy unit type follows one fixed value, as listed in the table. Othercide - Digital Artbook 4.99 16. 40/80Įnemy units have a similar ETD value, although this will not be found anywhere in the game. Higher level or talented daughters may have different values e.g. delay of 50 Initiative Units without entering Burst state, or 100 Initiative Units later if entered Burst state. 1.3 Corrupted Daughter End-of-Turn Delay listīoth enemies and the Daughters have an End-of-Turn (ETD) Delay value that allows the players to calculate exactly when a unit can expect to come back into play after taking a turn.ĭaughters' ETD are found in the stats page, and expressed as 50/100 - i.e.1.2 Nightmare Creature End-of-Turn Delay list What this means is that going at half-pace can potentially let your current Daughter play again before an enemy, whilst burst mode means youre going to the. ![]()
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